Computer | GPU | Gflops | Light 268435456 pixels |
Build(Linux Box) | 6600 GT | 47 | ~386 hours |
Laptop | GT 620M | 269 | ~64 hours |
MainPC | GTX 460 | 907 | ~22 hours |
Any way here is what it looks like.
Hard to see from this image but trust me it looks a lot nicer. Once I fix up the bilinear filtering I'll post another video and you can see for your self.
But I really want to try a 32k * 32K texture next. Which would take about 8 days! So looks like I have some optimizing to do. Unless anyone has a render farm they are not using?
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