I have been reading and watching every thing I can on the Oculus Rift. I can't wait to get my hands (and eyes) on one.
But just because I have never seen one in the flesh doesn't mean I can't try and write code for it.
I had to guess at a lot of stereo properties, but hopefully I want give anyone a stroke.
If you check this video out on a head set please let me know how it looks. Am I even close?
Any way can't wait to play with the real thing, but until then I'll just have to dream.
Thursday, February 28, 2013
Thursday, February 21, 2013
3D video test
Started playing around with capturing stereoscopic video and uploading it to YouTube. I used a VT with just AO in it because black and white looks a lot better when viewing with anaglyph glasses.
Looks like the video worked OK But it doesn't work in HTML 5 mode, so I can't use my Nvidia glasses to view it.
Looks like the video worked OK But it doesn't work in HTML 5 mode, so I can't use my Nvidia glasses to view it.
Tuesday, February 19, 2013
Monday, February 4, 2013
Virtual Texture Demo 05
I have put another video of my Virtual Texture implementation up. This starts as a recap of what a Virtual Texture is then shows off my new decal system.
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